Douglas Bagnall
Cloud Shape Classifier presents an online bank of digital images of the sky that are routinely captured and then presented within a simple online interface, where they are available for ranking according to the tastes of its many users.
What was the significant innovation in approach or thinking behind the project/artwork? How can this be recognisably attributed to the involvement of creative practice?
Like much of Bagnall’s work Cloud Shape Classifier astutely deals with the contemporary arena of digital space and audience participation within more formal aesthetic traditions.
What were the disciplinary contributors to the project? What model of research / development was followed? What were factors leading to success / problems?
Douglas Bagnall is an artist and programmer living in Wellington, New Zealand, who tries to make machines to automate some of the more mundane processes of artistic production. His practice is concerned with the intersections of art and technology and over the last decade Bagnall has developed a significant body of digital work, for both online and gallery environments. Primarily he makes algorhythmic machines which test out art’s established notions of experimentation, abstraction and taste through viewer participation.